Peg Furniture System by Studio Gorm
A family of furniture with diverse parentage. The shaker peg rail, the korean wall hung table and the lowly shop broom. A flexible furniture system made up of simple components, which can be assembled in a variety of ways to accommodate a multitude of scenarios. It can be just as easily disassembled, using no tools or fasteners. All components can be hung from a peg rail on the wall creating pleasing abstract compositions.
The Walking Table is a carefully crafted piece of furniture that shows the beauty of mechanics. When shed, the table comes to life and mimics a natural walking motion, perplexing our perception of the ordinarly static piece of furniture.
The Walking Table is available in a walnut edition of 8 pieces, each fine crafted from selected materials.
Inflated white tubes connected all windows of two floors with each other. Each tube threaded several windows in a random order. The result was a huge chaotic knot infront of the facade. In the night the lights from the inside were shining through the translucent foil.
by Megan Geckler
The bulk of my work lies within the area located between art and design. Each space in which I work informs the optical order and systematic reasoning that is the foundation for my process. An entryway offers multiple pathways and destinations – each with their own readymade focal point, a soffit becomes the departure point of the piece and the work speaks of the architectural facet and quirks of the space. A shipping container’s depth and repetition of indentations becomes the inspiration for a giant swirling aperture into an endless tunnel. Upon completion, these architectural site-specific installations share the cool slick look of advertisements, backdrops for fashionable clothing, and high design products. Made of translucent plastic, they simulate and reference our idea of “the future” and camouflage the handmade quality of the work.
The site-specific architectural installations are assembled from thousands of strands of flagging tape, a colorful plastic ribbon utilized by surveyors to demarcate space on construction sites. This anonymous material is located on the periphery of our everyday life, manufactured in a wide array of colors and coded for multiple practical uses. When distanced from their intended applications, this material lends a manufactured quality to the pieces. The translucency of the material has encouraged me to experiment with light in later works, designing and fabricating diffusers, or sometimes building around the florescent tubes themselves, which share the industrial territory of the flagging tape. The tape becomes the surface and a point of departure for color studies, achieved by layering the material over itself, much like a painter would use a glaze, exponentially increasing the limited palette that is available.
There is an inherent immediacy in the materials that I use, and the manner in which they are crafted is obvious and deliberate. Generally, a gesture is repeated over and over until the area is completed. Large-scale installations are defined entirely by their surface, hollow on the inside, challenging the notion that sculptures have both weight and volume. Essentially drawings in space, they bisect and alter our perception of the architecture and become seemingly kinetic as the viewer’s orientation changes. This phenomenon occurs as a result of the combination of our sensory system with the physics of light. Often disorientation is experienced when the stripe patterns intersect and appear to slide in opposite directions. This fascinates and delights viewers, as they frequently encourage each other to view the work from a certain direction to experience this phenomenon. The end result resembles an updated three-dimensional version of string art that shares the seemingly kinetic territory of the Op Art and Light+Space movements. These site-specific projects are also strongly influenced by minimalism, but retain a sense of play and delight.
by onformative
An ordinary situation in a technoid world: strolling through the streets and passing enormous LED screens consisting of tiny points of light that generate an impression of reality. This reality is such a familiar and an integral part of our daily life that the viewer hardly reflects on it. What would happen if the image were to change as the viewer approached it? If the digital face suddenly became distorted? If the confines of this supposed reality were suddenly dissolved? These questions intrigued us while working on »fragments of RGB«.
This project experiments with illusion and perception on various levels. The classic LED screen as a medium was simulated and disintegrated by the creation of a pixel-like optic using simple projection rather than the entire image’s being comprised of individual points of light. If one examines the idea of perception more closely, especially individual perception – which differs from individual to individual – then a second consideration arises in regard to »fragments of RGB«.
We became interested in the observer’s personal view and in »re-projecting« this. The installation reacted to and changed with the viewer’s movement and, hence, his perspective and point of view. The illusion of a LED screen was destroyed and the RGB elements dissolved to form new, translated images and, thus, a transformed »reality«. Beside the installation that illustrates the sensitive interaction between person and image, »fragments of RGB« is also intended as a photographic series in which the transformations that occurred on the display were consciously photographed, whereby the effect of alienation was intensified in the design process.
50 Watts

a blog by Will Schofield
Quite possibly the richest source of book-related design and illustration in the universe. Will displays the fervor of the most dedicated historian whilst time and again proving he has an eye for exceptional images.” —David Pearson
From August 2007 to February 2011 I went by the cryptic, impossible-to-remember pseudonym “A Journey Round My Skull” (not quite JAMS, not quite ARMS). I’m gradually importing all 700+ posts from “Journey” into my new home 50 Watts. In January 2010 I was invited by the two guys of But Does it Float to begin posting there. BDiF runs onCargo, which I quickly fell in love with. 50 Watts uses Cargo’s ‘biblio’ layout. The new name has something to do with Charlie Watts, Beckett’s Watt, Charles Wright & the Watts 103rd Street Rhythm Band, dim light bulbs, riots, cheap amps, chaos theory, and the friend who threatened violence if I didn’t drop my old moniker. [April update: Let’s not forget Naomi Watts inMulholland Drive.] A Journey Round My Skull remains a great name for a book about undergoing brain surgery in 1936.
—Will Schofield (March 2011)
by Tara Dougans
I am a 25 year old Canadian-born, London-based art director and illustrator. My work is heavily influenced by the virtue of ‘taking one’s time’ and focuses specifically on handcraftsmanship, the value of process and detail oriented design. Following my Grandmother’s expression “You reap what you sow”, I am interested in exploring the fundamental role that time plays in the development of an object or idea. Accordingly, my work is constructed with love by hand.
My work can be described as surreal and unique in its own way. Using mostly pencil, watercolours and pigment pens, I create portraits of ordinary people but create them in a unusual way by, embellishing patterns and watercolour effects into the portrait to give a vivid explosion effect—transforming their faces from something plain to something entirely bizarre and wonderful at the same time.
Embodying the concept theorized by hyperrealism theories, the helmet provides a digital experience, immersing the user in an alternative version of reality seen through the helmet. Instead of having a static point of view, the user becomes able to navigate through the 3D environment enabling new behaviors specific to the hyperreal world while still having to physically interact with the real environment. Thus it creates an odd interface between these two states, with its own rules enabling new ways of interactions.
The suit is composed of a helmet with high definition video glasses, an arduino glove with force sensors controlling the 3d view and a harness for the kinect. Each user experience is recorded and analyzed, portraying user behaviors during the experience.
Nils Völker is an artist and communication designer living and working in Berlin.
by Gennady Martynov and Emre Cetinkoprulu
Zoomin Watch is a concept based on a lens feature. Both, hour and minute hands have a small lens integrated to magnify little digits from the clock face.
In a world increasingly concerned with questions of energy production and raw material shortages, this project explores the potential of desert manufacturing, where energy and material occur in abundance. In this experiment sunlight and sand are used as raw energy and material to produce glass objects using a 3D printing process, that combines natural energy and material with high-tech production technology. Solar-sintering aims to raise questions about the future of manufacturing and triggers dreams of the full utilisation of the production potential of the world’s most efficient energy resource - the sun. Whilst not providing definitive answers, this experiment aims to provide a point of departure for fresh thinking.
by Nancy McCabe
Typographic World Map
Letterpress (blind longitude & latitude lines)
20 x 29 inches (16 x 25 image area)
Printed on Savoy - Natural 118lb C
Black ink & Watercolor
Unframed
Nestled in the charming village of Les Cerniers, surrounded by a blanket of glistening white snow and panoramic mountain views, Whitepod offers an unforgettable experience in the heart of the Swiss Alps ! Whitepod is a unique concept designed to be in harmony with the surrounding environment whilst still benefitting from a luxurious and comfortable habitat.
Yes Please!
This system proposes producing your own water from the high levels of humidity in the air of our bathrooms. A wash stand, a toilet and a bathtub, made of Corian, hide an electricity-powered system that filters the air, condenses it and filters the water to provide you the cleanest water.









