by Frank Schott
Each image was created with a combination of night photography and long-exposure photographs of the animation below:
 
       Source Data for Photography/12:31 from Croix Gagnon

This animation represents the entire data set (1,871 slices) of the male cadaver from the Visible Human Project. The animation was played fullscreen on a computer, which was moved around by an assistant while being photographed in a dark environment. The resulting images are long-exposure “light paintings” of the entire cadaver. Variations in the movement of the computer during each exposure created differences in the shape of the body throughout the series.

by Frank Schott

Each image was created with a combination of night photography and long-exposure photographs of the animation below:

      Source Data for Photography/12:31 from Croix Gagnon

This animation represents the entire data set (1,871 slices) of the male cadaver from the Visible Human Project. The animation was played fullscreen on a computer, which was moved around by an assistant while being photographed in a dark environment. The resulting images are long-exposure “light paintings” of the entire cadaver. Variations in the movement of the computer during each exposure created differences in the shape of the body throughout the series.

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